Participative, playful experiences are powerful invitations to create and interact with futures. Even participants with little inclination towards speculative thinking can imagine and draft possible situations without prior knowledge or experience — the rules of the game take care of it.
Through these experiences, participants draw connections between different situations, negotiate decisions, and ask questions. They are free to imagine, invent, and prototype futures — to role-play as they build, and to build as they role-play.
Such gamified speculations let players become moderators of their own experience. Compared to classic workshops, they can accommodate much larger crowds (see CCCC.City) over much longer periods. Scaled down, they can become part of a short workshop. All in all, they help participants project themselves in their fiction through alter egos, become part of a future political discourse, or build richer worlds by pitching different projections against each other.